Prerelease weekend is finally here! Hopefully you have managed to secure a prerelease spot for the latest Forbidden Light set.
Whether you’re new to the game or looking to expand your card pool for the next League Challenge, you might be wondering what are the cards to be looking out for in this latest set. Look no further, as we have compiled what we believe are the 10 best cards from Forbidden Light (in no particular order).
And if it’s your first time, do check out our prerelease guide first!
With Lycanroc GX (Guardians Rising) a mainstay in the current metagame for its amazing Blood Thirsty Eyes Ability to pull an opponent’s Benched Pokémon to the Active spot, people have been torn to use either Rockruff (Guardians Rising) or Rockruff (SM06 Promo).
Forbidden Light introduces a new, 70HP Rockruff, with a coin flip Heads or miss 50 damage attack. Don’t look down on the extra 10HP, it will definitely give it longer staying power on the field compared to the previous two . Expect this to be the new Rockruff in all decks which use Lycanroc GX.
Remember Noivern GX (Burning Shadows)? There was much hype for the return of item lock last seen from Seismitoad EX (Furious Fists), but when players discovered it was difficult to pull off, the card faded from memory.
This new Noibat could signal Noivern GX’s resurgence. It’s second attack, for one Double Colorless Energy, discards all opponent’s Item cards from hand. Even if not in a Noivern GX deck, this card might prove interesting – especially as Zoroark GX decks encourage large hand sizes.
Beast Energy Prism Star
This Special Energy card combines the benefits of Choice Band and Rainbow Energy, without the “limited to EX and GX” and “put 1 damage counter” drawbacks respectively. Thankfully, this OP-card is only limited to one per deck.
The possibilities are endless. A Buzzwole GX with Beast Energy Prism Star would be able to Jet Punch for 60 on any Basic Pokémon on the second player’s first turn – many of the current Basic Pokémon used today are at 60HP and below, except for the Rockruff above and Wimpod (Burning Shadows). For those, you will need…
Diancie Prism Star
To add to that damage further for Rockruff and Wimpod, just add the new Diancie Prism Star. By just being on the bench, your Active Fighting Pokémon’s attacks deal 20 more damage to your opponent’s Active Pokémon.
This is sure to be a new must-have in Fighting-based decks.
Then to finish off your opponents remaining Pokémon, Buzzwole GX will need two additional Energy cards to use Knuckle Impact or Absorption GX. Beast Ring helps you here by searching for any two Basic Energy cards and immediately attach them to any of your Ultra Beast Pokémon in play.
The only caveat is your opponent must have exactly 3 or 4 Prize cards remaining – no more no less.
Yet another Item card to look out for. By discarding 1 card from hand, you can search for any Psychic or Dragon-type Pokémon from your deck. This card could double as an additional Ultra Ball for Tapu Lele GX.
There is also one big Psychic/Dragon deck that might make its debut once Forbidden Light becomes legal – Ultra Necrozma GX/Malamar.
Ultra Necrozma GX
The new Ultra Beast hyped to make an impact on the meta. It’s GX attack, potentially disruptive mid-game (both players must have 6 Prize cards in total combined together, or less) puts 6 damage counters on all opponent’s Pokémon.
It’s first and only normal Attack is where Ultra Necrozma GX could be potentially dangerous. It has a base 20 damage, and an additional 80 more damage for every Psychic energy attached to Ultra Necrozma GX that you discard.
While you could only attach one Energy card per turn, there is one way you can attach more Psychic Energy to Ultra Necrozma GX per turn – Malamar.
Reminiscent of the Eels meta from years ago, once during your turn Malamar allows you to attach a Psychic Energy card from your Discard Pile to 1 of your Benched Pokémon. This doesn’t count as part of your 1 Energy card attachment per turn.
Plus, if you have 2 (or more) Malamar, you can attach 2 (or more) Psychic Energy cards from your Discard Pile per turn, one for each of them!
Another new Ultra Beast (and the only one that is an Evolved one), Nagadanel GX has a good 1 Colorless Energy Attack that hits for 20 damage times the number of your Ultra Beast Pokémon in play only.
But it’s GX attack is the most interesting – shuffle both players Prize Cards, then deal out 3 cards from each player’s top deck as new Prize Cards. It doesn’t matter if you have 6 Prize Cards left and your opponent has 1 Prize Card. A possible game-changing Attack.
Don’t forget that Nagadanel GX also benefits from all the new Ultra Beast upgrades in Forbidden Light.
Greninja GX (with Frogadier and Froakie)
Another newly printed card that takes inspiration from the past (Golbat evolution line from Phantom Forces), the Greninja GX evolution line works the same way:
When Froakie evolves into Frogadier, you can put 2 damage counters on any one opponent Pokémon, Active or Benched. When Frogadier evolves into Greninja EX, it’s 3 damage counters instead. Having plenty of these evolving one after another on your Bench slowly whittles down your opponent’s Pokémon, possibly taking out a vital support Pokémon on the Bench out of nowhere.
There are plenty of other ways to return the fully evolved Greninja GX back to hand and recycle the Ability once more – Acerola, Super Scoop Up and Devolution Spray comes to mind.
There you have it, 10 of the most (or soon to be) sought after cards in Forbidden Light. Let us know what cards you managed to pull, and see you at the prereleases!